Intro
Defenders can use not only a shield for a perfect defense but also several
support healing and buff magics. So they can be the strong shield of the
party by their physical strength and magical support strength.
Roles: Tank, Rezzer, Buffer, Healer
Weapons
One-Handed Blunt
One-Handed Blunt x2
Two-Handed Blunt
Two-Handed Spear
One-handed Blunt + Shield
Race Selection
Luife and Taroon get the most Con of any race for more HP, Attack and Stamina.
Lyell get more Dex than other races for better Attack rate and Defense rate.
Lyell also get just a little bit more Con than other other races.
Job Comparison
vs Paladin
Defenders get the same Blunt, Shield and Buff skills as a Paladin.
Defenders can heal and rez while Paladins can Summon.
vs Weapon Master/Warrior
Defenders get the same Blunt skills as a Weapon Master/Warrior.
Defenders get more Shield skills.
Defenders can't use Spears, Blood Mania, Magic Attacks.
Defenders can Buff, Heal and Rez
The Buff skills for a Defender cost a little bit less MP when compared to any Mage job.
The Plain Heal skill for a Defender costs a little bit less MP when compared to God Callers/Summoners.
The cast time and cool down time for Plain Heal for a Defender 1s cast and 30s cool down.
God Callers/Summoners have a 3s cast time with a 5s cool down.
Group Healing for a Defender requires less MP, has a shorter cast time, but a longer cool down.
Skills
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