Skill List

Credits

The TSC skill info was originally compiled and organized by Lightwind
* Sharky, for the idea to make this
* Atlus Online, for reviving an awesome game, and just generally being awesome
* Hanbitsoft, for creating the game in the first place
* Neosteamwiki, for far too much to describe here (including the old skills / skill layout, Shadowreaver, Crusader, and Evoker)
* Ladon, for the Tinkerer contributions
* Clown, for the idea of adding the Global class names
* Gamevet, for the Strider contributions
* Kaylitaru, for the Galvanist contributions
* Healshot, for the Evoker contributions
* Narumi, for Warden skills
* And YOU, for reading this!
* If I've missed anyone, I apologize! PM me and I'll give ya the due credit.

Class Skills

Republic of Rogwel

Warrior > Vanguard

CRUSH (Rogwel)
L01 Warchop - basic wartool attack (130)
L03 Taunting Strike - attack (180) + chance to taunt, back attack bonus damage
L06 Dual Wield (Wartool)
L11 Crushing Blow - attack (200) + chance of attack debuff
L14 Shattering Blow -attack (200) + chance of defense debuff
L20 Shockwave - counterattack + chance of AOE stun

BLOODLUST
L11 Berserker Rage - sacrifice defense for attack
L11 Vengeance - partially reflect enemy attacks
L14 Reckless Assault - sacrifice HP to do damage (100)
L17 Bone Snapper - critical attack (275) + chance of attack debuff
L20 Guillotine Chop - attack (200) that does more damage as HP decreases

THRUST (Spear)
L11 Scorpion Tail - attack (150) + chance to root, bonus damage vs summons/tamed
L11 Pin - attack (120) + chance to stun
L14 Wounding Strike - attack (170) + chance to poison
L17 Blood Spiral - AOE attack (200) + chance to debuff attack speed
L20 Gale Force - AOE attack (220), bonus damage vs debuffed target

BLOCKADE
L11 Spirit Screen - block an attack, chance to block additional attacks
L11 Hurricane Counter - partially reflect attacks, bonus damage with shield
L14 Charge - buff run speed, immuity vs slow/root/sleep/stun, lowers base defense to zero


Warrior > Justicar

CRUSH (Rogwel)
L01 Warchop - basic wartool attack (130)
L03 Taunting Strike - attack (180) + chance to taunt, back attack bonus damage
L06 Dual Wield (Wartool)
L11 Crushing Blow - attack (200) + chance of attack debuff
L14 Shattering Blow -attack (200) + chance of defense debuff
L20 Shockwave - counterattack + chance of AOE stun

BLOCKADE
L11 Hurricane Counter - partially reflect attacks, bonus damage with shield
L11 Heroic Shield - defense buff
L14 Taunting Bash - attack + chance to steal HP, bonus damage with shield
L14 Gift of the Fallen - attack buff
L17 Dread Offering - defense self-debuff, buff party defense, buff attack
L20 Titan Aegis - Stamina buff, ranged attack defense buff

DISCIPLINE
L11 Divine Protection (Warrior) - magic defense buff
L11 Divine Might (Warrior) - attack buff
L14 Divine Wind - +30% run speed buff

RESTORATION
L11 Healing Ray - heal (2100)
L11 Holy Aura - heal (1200) + chance to remove one debuff
L14 Healing Wave - party heal (1250)
L17 Resurrection - revive dead player


Mystic > Sorcerer

WIZARDRY (Rogwel)
L01 Ice Bolt - basic magic attack (90)
L03 Mystic Surrender - sacrifice Health to regain MP
L06 Frost Vine - basic AOE magic attack (90 AOE)
L11 Chill Blade - magic attack that can't be interrupted (200)
L14 Force of Will - buff dodge rate, reduce damage, resists spell interruption
L17 Ruinous Blast - magic attack (240) + chance to root
L20 Tornado - critical AOE magic attack (300 AOE)
L25 Glacier Storm - magical counterattack

AFFLICTION
L11 Envenom - poison the target
L11 Sap - slow an enemy's movement
L14 Enfeeble - AOE debuff attack speed and magic defense
L17 Slumber - put enemy to sleep until attacked
L17 Bind - stun an enemy
L20 Corruption - AOE debuff of defense and magic defense
L25 Curse of the Flesh - all enemies in area take up to 10% more damage

RESTORATION
L11 Rejuvenate - heal spell (400)
L11 Teleport - warp to previously saved location
L14 Mystic Veil - stationary invisibility


Mystic > Animator

WIZARDRY (Rogwel)
L01 Ice Bolt - basic magic attack (90)
L03 Mystic Surrender - sacrifice Health to regain MP
L06 Frost Vine - basic AOE magic attack (90 AOE)

DISCIPLINE
L11 Divine Protection (Mystic) - buff defense
L11 Divine Might (Mystic) - buff magic attack
L14 Divine Wind - buff runs speed by 30%
L14 Scholar's Tribute - buff max HP and Mana
L17 Oracle's Tribute - buff mana, Stamina, magic defense
L20 Archmage's Tribute - reduce damage when wearing upgraded armor

RESTORATION
L11 Soul Mend - primary heal (1450)
L11 Decurse - chance to remove all debuffs
L14 Lifetouch - quick heal (850)
L14 Mystic Veil - stationary invisibility
L17 Soul Boon - AOE party heal (850)

CONJURATION
L11 Summon Gladiator - create a melee attacker
L11 Renew Gladiator - buff HP, attack, defense of Gladiator or Protector summon
L14 Summon Stormer - create a ranged attacker
L14 Renew Stormer - buff HP, attack, defense of Stormer or Protector summon
L17 Summon Protector - create summon that takes damage for the summoner
NOTE: Player skills do 50% less damage against summons


Machinist > Galvanist

BLADEMASTER
L01 Focal Slice - basic sword attack (130)
L03 Blade Whirl - basic sword AOE attack (140 AOE)
L06 Dual Wield (Sword)
L11 Frenzied Slash - counterattack + chance of defense debuff
L14 Mangle - multiple strikes (100) for random damage
L17 Corposant Slice - ranged attack + chance of skill lock

SMITHING
L11 Smithing - craft melee weapons and armor
L11 Weapon Breaker - critical attack (250) + chance to neutralize weapon's attack power
L11 Bolster - attack buff
L14 Contagion - poison + chance of AOE poison
L17 Melt Down - disassemble items into materials
L20 Siege Pylon (Smithing) - create RvR turrets
L25 Siege Engine (Smithing)- create RvR vehicles

ARTILLERIST
L11 Tech Volley (Stun) - attack (150) + chance to stun
L11 Healing Shot - minor heal + chance to remove one debuff
L11 Poison Shot - attack (200) + chance to poison
L14 Detection Shot - reveal and snare/slow hidden enemies

BLOCKADE
L11 Spirit Screen - block an attack + chance to block additional attacks
L11 Hurricane Counter - partially reflect attacks, bonus damage with shield


Machinist > Tinkerer

BLADEMASTER (Rogwel)
L01 Focal Slice - basic sword attack (130)
L03 Blade Whirl - basic sword AOE attack (140 AOE)
L06 Dual Wield (Sword)

GIZMOLOGY
L11 Gizmology - craft ranged weapons, accessories, machine cores
L11 Plant Explosives - create a mechanical bomb trap
L11 Bolster - attack buff
L14 Pulse Engine - attack (190), bonus damage vs mechanical enemies/low HP
L14 Electrify - attack (220) + chance to snare
L17 Dismantle - disassemble items into materials
L20 Siege Pylon (Gizmology) - make RvR turrets
L25 Siege Engine (Gizmology) - make RvR vehicles

ARTILLERIST
L11 Tech Volley - attack (150)
L11 Healing Shot - minor heal + chance to remove one debuff
L11 Poison Shot - attack (200) + chance to poison
L14 Detection Shot - reveal and snare/slow hidden enemies
L17 Malign Attack - melee critical attack (260), bonus damaged vs poisoned
L25 Burst Shot - attack (190), bonus vs targets with less than 50% health

BLOCKADE
L11 Spirit Screen - block an attack + chance to block additional attacks
L11 Hurricane Counter - partially reflect attacks, bonus damage with shield


Scout > Strider

BLADEMASTER
L01 Focal Slice - basic sword attack (130)
L03 Blade Whirl - basic sword AOE attack (140 AOE)
L06 Dual Wield (Sword)
L11 Frenzied Slash - counterattack
L14 Mangle - multiple attacks (100) for random damage
L17 Howling Curse - ranged attack (240) + chance of HP recovery lock

FORTIFY
L11 Bark Skin - defense self-buff
L11 Tame - make a [Calm] monster a pet
L14 Nature Expertise - lose less XP when killed by monster
L14 Lookout Expertise - summon party members to caster's location
L17 Pacify - calm monsters, debuff Mana/Stamina in PvP
L20 Survival Expertise - lowers mana and stamina costs for party

MARKSMAN
L11 Dual Shot - double attack (180)
L11 Concealed Blade - attack (200) + chance to debuff defense
L14 Crippling Arrow - attack (240) + chance to stun
L17 Dragon Fang - critical sneak attack (280), won't aggro target
L20 Hydra Needle - attack (240), bonus damage vs immune state targets

RESTORATION
L11 Rejuvenate - heal (400)
L11 Natural Remedy - chance to remove one debuff


Scout > Nightstalker

BLADEMASTER
L01 Focal Slice - basic sword attack (130)
L03 Blade Whirl - basic sword AOE attack (140 AOE)
L06 Dual Wield (Sword)
L11 Frenzied Slash - counterattack + chance of defense debuff
L14 Mangle - multiple strikes (100) for random damage
L17 Howling Slice - ranged attack (240)

DARKNESS
L11 Lifesteal - attack (180) + chance of self-heal
L11 Camouflage - move while invisible
L14 Murderous Edge - attack (220), bonus damage against debuffed target
L14 Lockpicking - open locked chests
L20 Assassination - critical attack, bonus damage from behind and clarity

MARKSMAN
L11 Dual Shot - double attack (180)
L11 Concealed Blade - attack (200) + chance to debuff defense

VENOM EDGE
L11 Poison Strike - poison target
L11 Slow Strike - debuff run speed and defense
L14 Sleep Strike - chance to put enemy to sleep until attacked
L17 Exhaustion Strike - debuff attack speed and remove one buff
L20 Root Strike - attack (160) + chance to prevent enemy movement
L25 Stun Strike - attack (160) + chance to stun target

Elerd Kingdom

Warrior > Crusader

CRUSH (Elerd)
L01 Warchop - basic wartool attack (130)
L03 Toxic Strike - attack (140) + taunt + chance to poison, back attack bonus damage
L06 Dual Wield (Wartool)
L11 Brain Cleaver - attack (150) + chance to stun
L14 Spine Cleaver - attack (245) + chance for bonus damage from poison
L20 Shockwave - counterattack + chance of AOE stun

THRUST (Spear)
L11 Wyvern Tail - attack (150) + chance of sleep, bonus damage vs summons/tamed
L11 Pin - attack (120) + chance of stun
L14 Vicious Strike - attack (230) + bonus damage vs targets with less than 10% HP
L17 Blood Fury - AOE attack (200) + chance to debuff attack speed
L20 Gale Force - AOE attack (220) + bonus damage vs debuffed target

CARNAGE
L11 Ember Cloud - ranged magic attack (110)
L11 Combustion - ranged magic attack (130)
L14 Rune Shackles - magic attack (230) + chance of stun
L17 Immolation - critical magic attack (260)
L20 Retribution - critical magic attack (300), bonus damage based on caster's buffs

BLOCKADE
L11 Spirit Screen - block an attack, chance to block additional attacks
L11 Needle Counter - partially reflect attacks, bonus damage with shield
L14 Charge - buff run speed, immuity vs slow/root/sleep/stun, lowers base defense to zero


Warrior > Templar

CRUSH (Elerd)
L01 Warchop - basic wartool attack (130)
L03 Toxic Strike - attack (140) + taunt + chance to poison, back attack bonus damage
L06 Dual Wield (Wartool)
L11 Brain Cleaver - attack (150) + chance to stun
L14 Spine Cleaver - attack (245) + chance for bonus damage from poison
L20 Shockwave - counterattack + chance of AOE stun

BLOCKADE
L11 Spirit Screen - block an attack, chance to block additional attacks
L11 Heroic Shield - defense buff
L14 Charge - - buff run speed, immuity vs debuffs, lowers base defense to zero
L14 Gift of the Fallen - attack buff
L17 Selfless Offering - defense self-debuff, buff party defense, buff attack
L20 Kirin Aegis - buff max Health, Stamina, ranged attack defense

CONJURATION
L11 Summon Gladiator - summon melee attacker
L11 Renew Gladiator (Templar) - heals Gladiator, buffs max health/attack/defense
L14 Summon Stormer - summon a ranged attacker
L14 Renew Stormer (Templar) - heals Stormer, buffs max health/attack/defense
NOTE: Player skills do 50% less damage against summons

DISCIPLINE
L11 Divine Protection (Warrior) - magic defense buff
L11 Divine Might (Warrior) - attack buff
L14 Divine Wind - +30% run speed buff


Mystic > Arcanist

WIZARDRY (Elerd)
L01 Fireball - basic magic attack (120)
L03 Soul Drain - drain enemy health to heal party (250)
L06 Blaze Wall - basic AOE magic attack (120 AOE)
L11 Burning Hands - short range magic attack (200)
L14 Force of Will - buff dodge rate, reduce damage, resists spell interruption
L17 Ruinous Zap - attack (240) + chance to root
L20 Flame Cyclone - critical magic AOE attack (300 AOE)
L25 Astral Flare - magical counterattack

AFFLICTION
L11 Envenom - poison the target
L11 Sap - slow an enemy's movement
L14 Enfeeble - AOE debuff attack speed and magic defense
L17 Slumber - put enemy to sleep until attacked
L17 Bind - stun an enemy
L20 Corruption - AOE debuff of defense and magic defense
L25 Curse of the Flesh - all enemies in area take up to 10% more damage

RESTORATION
L11 Rejuvenate - heal spell (400)
L11 Teleport - warp to previously saved location
L14 Mystic Veil - stationary invisibility


Mystic > Evoker

WIZARDRY (Elerd)
L01 Fireball - basic magic attack (120)
L03 Soul Drain - drain enemy health to heal party (250)
L06 Blaze Wall - basic AOE magic attack (120 AOE)

DISCIPLINE
L11 Divine Protection (Mystic) - buff defense
L11 Divine Might (Mystic) - buff magic attack
L14 Divine Wind - buff runs speed by 30%
L14 Scholar's Tribute - buff max HP and Mana
L17 Oracle's Tribute - buff mana, Stamina, magic defense
L20 Archmage's Tribute - reduce damage when wearing upgraded armor

RESTORATION
L11 Soul Mend - primary heal (1450)
L11 Decurse - chance to remove all debuffs
L14 Lifetouch - quick heal (850)
L14 Mystic Veil - stationary invisibility
L17 Soul Boon - AOE party heal (850)

CONJURATION
L11 Summon Gladiator - create a melee attacker
L11 Renew Gladiator - buff HP, attack, defense of Gladiator or Protector summon
L14 Summon Stormer - create a ranged attacker
L14 Renew Stormer - buff HP, attack, defense of Stormer or Protector summon
L17 Summon Protector - create summon that takes damage for the summoner
NOTE: Player skills do 50% less damage against summons


Machinist > Artificer

BLADEMASTER
L01 Focal Slice - basic sword attack (130)
L03 Blade Dance - basic sword AOE attack (140 AOE)
L06 Dual Wield (Sword)
L11 Frenzied Strike - counterattack + chance of defense debuff
L14 Mangle - multiple strikes (100) for random damage
L17 Corposant Slice - ranged attack + chance of skill lock

SMITHING
L11 Smithing - craft melee weapons and armor
L11 Weapon Breaker - critical attack (250) + chance to neutralize weapon's attack power
L11 Bolster - attack buff
L14 Contagion - poison + chance of AOE poison
L17 Melt Down - disassemble items into materials
L20 Siege Pylon (Smithing) - create RvR turrets
L25 Siege Engine (Smithing)- create RvR vehicles

ARTILLERIST
L11 Tech Volley (Stun) - attack (150) + chance to stun
L11 Healing Shot - minor heal + chance to remove one debuff
L11 Poison Shot - attack (200) + chance to poison
L14 Detection Shot - reveal and snare/slow hidden enemies

BLOCKADE
L11 Spirit Screen - block an attack + chance to block additional attacks
L11 Needle Counter - partially reflect attacks, bonus damage with shield


Machinist > Gadgeteer

BLADEMASTER
L01 Focal Slice - basic sword attack (130)
L03 Blade Dance - basic sword AOE attack (140 AOE)
L06 Dual Wield (Sword)

BLOCKADE
L11 Spirit Screen - block an attack + chance to block additional attacks
L11 Needle Counter - partially reflect attacks, bonus damage with shield

ARTILLERIST
L11 Tech Volley - attack (150)
L11 Healing Shot - minor heal + chance to remove one debuff
L11 Poison Shot - attack (200) + chance to poison
L14 Detection Shot - reveal and snare/slow hidden enemies
L17 Malign Attack - melee critical attack (260), bonus damaged vs poisoned
L25 Burst Shot - attack (190), bonus vs targets with less than 50% health

GIZMOLOGY
L11 Gizmology - craft ranged weapons, accessories, machine cores
L11 Plant Explosives - create a mechanical bomb trap
L11 Bolster - attack buff
L14 Pulse Engine - attack (190), bonus damage vs mechanical enemies/low HP
L14 Electrify - attack (220) + chance to snare
L17 Dismantle - disassemble items into materials
L20 Siege Pylon (Gizmology) - make RvR turrets
L25 Siege Engine (Gizmology) - make RvR vehicles


Scout > Warden

BLADEMASTER
L01 Focal Slice - basic sword attack (130)
L03 Blade Dance - basic sword AOE attack (140 AOE)
L06 Dual Wield (Sword)
L11 Frenzied Strike - counterattack + chance of defense debuff
L14 Mangle - multiple attacks (100) for random damage
L17 Howling Curse - Ranged attack + chance of HP recovery lock

FORTIFY
L11 Bark Skin - defense buff
L11 Tame - make a Calm monster a pet
L14 Eagle Eye - reveal hidden characters and disarm explosives
L14 Called Shot - ranged attack (240), works with any weapon
L17 Pacify - calm monsters, debuff STA/MP in PvP
L20 Beast Lore - party +5% EXP boost

HUNTSMAN
L11 Explosive Arrow - attack (150) + chance to place explosive on target
L11 Detonate - attack (150) + combo damage with Explsoive Arrow
L14 Silent Sting - critical sneak attack (280), won't aggro target.
L17 Venom Fang - attack (220) + chance to stun
L20 Hydra Needle - attack (240), bonus damage vs immune state targets

RESTORATION
L11 Rejuvenate - heal (400)
L11 Natural Remedy - chance to remove one debuff


Scout > Shadowreaver

BLADEMASTER
L01 Focal Slice - basic sword attack (130)
L03 Blade Dance - basic sword AOE attack (140 AOE)
L06 Dual Wield (Sword)
L11 Frenzied Strike - counterattack + chance of defense debuff
L14 Mangle - multiple strikes (100) for random damage
L17 Howling Slice - ranged attack (240)

HUNTSMAN
L11 Explosive Arrow - attack (150) + chance to place explosive
L11 Detonate - attack (150) + bonus damage after Explosive Arrow

DEADLY ARTS
L11 Healing Art - heal (590) + 7s debuff immunity
L11 Weapon Art - attack buff
L14 Teleport Art - warp to previously saved location
L17 Defense Art - buff max Mana, max Stamina, magic defense
L17 Resurrection Art - revive dead ally
L25 Deadly Art - 100% critical attacks

DARKNESSS
L11 Tainted Edge - attack (200) + chance to root
L11 Camouflage - move while invisible
L14 Wrist Breaker - attack (200) + chance to neutralize weapon's attack power
L14 Lockpicking - open locked chests
L20 Assassination - critical attack, bonus damage from behind and clarity

Special Skills - Racial Abilities

Welcome » Racial Abilities
Races »> Racial Abilities

Intro

Racial Abilities are passive and active skills specific to each race.
There are five Racial Abilities for each race that are unlocked at levels 5, 10, 15, 20 and 25.
The first four Racial Abilities are passive. The level 25 Racial Ability is an active skill.
The active skill always has a 5 minute cooldown period.

The Human attack speed buff does not stack with an item's attack speed bonus.
A Pom's [-5 required level] special skill does not stack with an item's [-5 required level].

Humans

Level 05 Charisma 10% lower merchant prices
Level 10 Resist Coma Resistance to Sleep
Level 15 Thoroughness more money from looting
Level 20 Adrenaline +20% attack speed
Level 25 Purge Remove one debuff

Taxn

Level 05 Charisma 10% lower merchant prices
Level 10 Resist Coma Resistance to Sleep
Level 15 Thoroughness more money from looting
Level 20 Preparation +10% Neosteam Tank capacity
Level 25 Sprint +20% movement speed for 30s

Elves

Level 05 Connoisseur potions 10% more effective
Level 10 Resist Plague Resistance to Poison
Level 15 Elusiveness Decreased aggro range
Level 20 Resist Sap Resistance to Slow
Level 25 Windwalk No aggro for 20 seconds

Lyell

Level 05 Resilience Increased HP recovery when sitting
Level 10 Resist Fatigue Resistance to Exhaustion
Level 15 Plainsrunner Increased base run speed
Level 20 Incentive +10% Neosteam permission
Level 25 Ferocity +5% Attack and +3% Magic Attack for 60s

Poms

L05 Mental Acuity Increased MP and Stamina recovery when sitting
L10 Resist Snare Resistance to Root
L15 Informed Consumer Items can be equipped 5 levels earlier
L20 Wrote the Manual Increased mount speed
L25 Mental Endurance +20% Magic Defense for 60s

Lupine/Tarune

Level 05 Resilience Increased HP recovery when sitting
Level 10 Resist Fatigue Resistance to Exhaustion
Level 15 Plainsrunner Increased base run speed
Level 20 Efficiency Core Skills cost 10% less neosteam
Level 25 Natural Armor +10% Defense for 60s

Special Skills - National

Crafting/Refining

Allows any player to make potions, combine flight maps, and produce some crafting materials

Rogwel Special Skill

Salvager
A failed disassembly returns 20% more materials

Gifts of Elerd

Elerd players get three buffs.

Armankase's Oath
Bufs Constitution starting at +4
Adds +1 Con/level

Armankase's Blessing
Buffs Strength and Max HP starting at +2 STR and +280 HP
Adds +1 STR and +80 HP/level

Armankase's Grace
Buffs Strength and Intelligence starting at +5 STR and +4 INT
Adds a little bit more than +1 STR/level
Adds +1 INT/level

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