Skill Points

Intro

See also: Training Points

You need SP and TP to level up skills.
SP = Skill Point
TP = Training Point

You start out with 2 SP. You get 1 SP with each level up to level 70.
Starting at level 71 you get 2 SP each level.
The maximum amount of SP is 171 at level 120.
It costs 1 SP to raise a skill one level. Skills can be raised to a maximum of level 10.

Number and Type of Skills

All classes start with three skills.
Classes get between 14 and 17 different skills after class specialization.

Weapon Mastery requires 10 SP to max.
Elemental Affinity requires 5 SP to max.
Grandmaster Skills require 30 SP to max.

171 Total SP
- 45 SP for Weapon Mastery, Character Element Property and Special Skills
----
126 SP available for normal Class skills

Note: You are not required to set aside 45 SP for Weapon Mastery, Element and Grandmaster Skill though it is advised.

Class Skills by Skill Line

Crusader/Vanguard
Crush - 6 skills
Thrust - 5 skills
Blockade - 3 skills
Bloodlust (Vanguard) - 5 skills
Carnage (Crusader) - 5 skills

Justicar
Crush - 6 skills
Blockade - 6 skills
Discipline - 3 skills
Restoration - 4 skills

Templar
Crush - 5 skills
Blockade - 6 skills
Discipline - 3 skills
Conjuration - 4 skills

Arcanist/Sorcerer
Wizardry - 8 skills
Affliction - 7 skills
Restoration - 3 skills

Animator/Evoker
Wizardry - 3 skills
Discipline - 6 skills
Restoration - 5 skills
Conjuration - 5 skills

Artificer/Galvanist
Blademaster - 6 skills
Smithing - 7 skills
Artillerist - 4 skills
Blockade - 2 skills

Gadgeteer/Tinkerer
Blademaster - 3 skills
Gizmology - 8 skills
Artillerist - 6 skills
Blockade - 2 skills

Strider/Warden
Blademaster - 3 skills
Fortify - 6 skills
Marksman - 5 skills
Restoration - 2 skills

Shadowreaver
Blademaster - 6 skills
Darkness - 5 skills
Marksman - 2 skills
Venom Edge - 6 skills

Nightstalker
Blademaster - 6 skills
Huntsman - 2 skills
Deadly Arts - 6 skills
Darkness - 5 skills

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