Base Stats

STR (Strength)
- amount of physical damage
- about 1/2 STR is added to physical damage

CON (Constitution)
- determines amount of HP
- determines amount of STA (Stamina)
- amount of physical damage
- about 1/2 CON is added to physical defense

DEX (Dexterity)
- determines Hit Rate
- determines Dodge Rate

INT (Intelligence)
- determines amount of MP
- determines Magic Attack
- determines Magic Defense
- Makes heals more effective

Derived Stats

HP (Hit Points)
1 CON = 50 HP

STA (Stamina)
1 CON = 2 STA

MP (Mana Points)
1 INT = 3 MP

Secondary Stats

ATK (Attack)
- amount of damage using physical attacks
- based on STR and your weapon's attack

DEF (Defense)
- Ability to defend against physical attacks
- determined by Race, Class and Level
- Reduces the damage from physical attacks
- 1 point Defense reduces physical damage by 1 point
- Every CON point increases your defense by roughly half a point

M-ATK (Magic Attack)
- amount of damage using magical attacks
- based on INT
- M-Atk is about (INT x 2)
- 1 point of M-Atk adds 1 point of magic damage

M-DEF (Magic Defense)
- ability to defend against Magical Attacks
- based on INT
- M-Def is about equal to INT
- M-Def reduces the damage from Magic Attacks

Hit Rate (Attack Rate)
- higher hit rate means more attacks
- based on DEX
- Hit Rate is (DEX x 2)

Dodge Rate
- ability to avoid attacks
- based on DEX
- Dodge rate is (DEX / 2)

Stats Analysis

Stats Analysis

Official Guide


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